Example Gameplay (EZ Mode)
Sample Mission Details
- Market: ETH-LONG
- Leverage: 10x
- Mode: EZ
- Duration: 1 hour
- Entry price: $10 per entry
- Total entries available: 10,000
- Start time: 12:00 PM UTC
- Fee: 1%
Mechanics
Let's say 100 players each register 100 entries ($1,000 margin each). At the start time of the mission, a position is opened with the available margin. These can be calculated as:
Positive PnL
In this case, we will assume that the price goes up by 1% by the end of the mission.
The PnL of the position will be:
The $8,900 is then allocated to players based on an on-chain selection system, according to the distribution curve specified. Here's an example of how the distribution curve might look:
Tier | % Share | Reward ($) | ROI |
---|---|---|---|
1 | 40% | 3,560.00 | 356.0% |
2 | 20% | 1,780.00 | 178.0% |
3 | 15% | 1,330.50 | 133.5% |
4 | 10% | 890.00 | 89.0% |
5 | 5% | 440.50 | 44.5% |
6 | 2.5% | 220.25 | 22.3% |
7 | 2.5% | 220.25 | 22.3% |
If a player wins a tier 1 reward, they receive $3,560 from the PnL as well as their original margin of $1,000. This means they would have a total of $4,560 (+356% ROI). Players are able to win multiple tiers of rewards, and the rewards are cumulative.
Players who does not receive a reward still receive their original margin of $1,000. As a result, even though they lost the selection process, they still break even including accounting for fees.
tl;dr - One lucky player (1% chance) earned 356% ROI with 1% positive price movement, while everyone else at least broke even.
Negative PnL
In this case, we will assume that the price goes down by 1% by the end of the mission.
The PnL of the position will be:
Here there is a loss to distribute equally to all players according to the number of entries registered, with no selection mechanism.
Each player in our example had 100 entries, so each player will receive:
. Each player made a loss of $91 (-10.9% ROI)